

Souya Handa Project × YUGEN Gallery 共同企画展「Literature in Dots」【東京】
Exhibition Information
Venue
YUGEN Gallery
KD Minami Aoyama Building 4F, 3-1-31 Minamiaoyama, Minato-ku, Tokyo
Dates
Opening Hours
Weekdays: 13:00-19:00
Weekends and holidays: 13:00-20:00
*Ends at 17:00 on the final day only
Closed Days
None
Reception
Date of presence
Admission Fee
free
Notes
Exhibited works images
オープンニングレセプションについて
トークイベント「ゲームと育ったアーティストたち」

来場者限定オリジナル冊子を数量限定でプレゼント
Statement
About sales of artworks
He attempts to transcend fields by using printmaking as a starting point for his images, noting that printmaking has multiple aspects through printing (copying) and elements of both painting and design. In the process and practice of his work, he reconsiders the relationship in which humans and nature coexist side by side, as in the Seto Inland Sea, which is his original landscape, and attempts to visualize this using the industrial aspects of printmaking and reproduction techniques, as well as the visual differences that arise from each material.
Born in Tokyo in 1995. Graduated from the Department of Painting at Tama Art University in 2018. Influenced by internet culture such as zaps and vaporwave, he creates paintings that often incorporate irony and humor on the theme of the utopia of capitalist society. Major exhibitions include the solo exhibition "KAINUMA and the CHOCOLATEFACTORY" (Kameido Art Center Tokyo 2024), the solo exhibition "Super Kainuma Original Art Exhibition - The Naive Sanctuary" (Shinjuku Ophthalmology Gallery Tokyo 2021), the group exhibition "Eudaemonia" (Gallery Common Tokyo 2024), and the group exhibition "Futurama vol.1" (FOAM CONTEMPORARY Tokyo 2024).
Born in Iowa, USA, and based in New York, he works across a range of disciplines including multimedia installation, photography, computer games and narrative design. His work explores the intersection of personal history and systems of power, focusing on the conflicted psychology of young, angry men within structures of economy, desire and institutional domination.
Martin's projects, which often use visual novel-like formats, blur the boundaries between indie game culture and contemporary art, subverting stereotypes of agency, choice, and narrative authorship. Though rooted in the American art world, his themes of traded intimacy and institutional opacity resonate with the global culture industry as a whole.
Artist and independent curator. Born in Hamamatsu, Hiroshima in 1994. Focuses on the relationship between technology and social ethics, and issues surrounding Asian and Japanese identity. Graduated with a Master's in Interdisciplinary Art and Media from the Graduate School of Fine Arts, Tokyo University of the Arts in 2019. Also graduated with a Master's in Interdisciplinary Information Studies from the University of Tokyo Graduate School in 2023. Selected as a 2024 New York Fellowship Grantee by the Asian Cultural Council.